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Python is an interactive, object-oriented programming language. In Blender, it is used as a general-purpose scripting language and to create add-ons to extend Blender's functionality.
6
votes
1
answer
1k
views
How does one obtain the file path of the current .blend in the bge?
Specifically, how does one obtain the path to the current .blend when the blender game engine is running?
6
votes
Accepted
Controlling armature through python
I'm afraid dynamically changing the mesh connected to the armature is not possible inside the Blender game engine without implementing it as a new feature in the source code.
All deformations of mes …
2
votes
BGE: How to set the Constraint Axis to an object coordinate
Does the object need to be parented? I will make an example that presumes it doesn't. If you explicitly need parented objects, this script will not work as it is.
If you transform the orientation mat …
1
vote
Accepted
Lock rotation help
Make a "python" type controller in the logic editor and connect it to the Boolean sensor Perm. It shall be named "LockXYZ"
(5). … Choose the script "LockScriptXYZ.py" for the python controller "LockXYZ"
That should do it.
I don't know if this was what you were looking for, but at least it's specific. …