Questions tagged [path]

Use this tag for question regarding "data paths" and "file paths" in blender.

Filter by
Sorted by
Tagged with
0 votes
1 answer
20 views

How can I delay the rotations on a driver before I want the ball to move?

Currently the ball in my file rotates for the entire duration of my animation. But I would like it to only start rotating at frame 375 and end at frame 700. Is there a code I have to add in the ...
0 votes
1 answer
33 views

Paths between vertices of different objects

My geometry nodes level is around 2/10, so almost a complete beginner. So far I didn't manage to find any video on the matter. I need to create multiple paths between ALL the vertices of one icosphere ...
  • 25
0 votes
0 answers
27 views

Intersection line between surfaces

I am new to using Blender, I am wondering if there is a way to easily get the intersection path between two planes as an object. So far what I've done is use the intersect (knife) tool and then ...
  • 1
0 votes
0 answers
16 views

Object following the wrong part of the path

For context yellow is doing the correct thing, the blue part should be doing the same thing but on the other end of the path but it always defaults to the same end no matter what.
0 votes
0 answers
15 views

how do I specify an acceptable path for driver_add('hide_render')

I am trying to add a driver to an objects 'hide_render' property. For: o = bpy.data.objects['my object'] If I specify any of: ...
  • 4,248
1 vote
1 answer
55 views

How to rig a spine?

Friends, I have been pulling my hair out for two days over this, even though it seems so simple. I just want a string of nondeforming objects, that follow a curve, and bend along with the armature. If ...
0 votes
0 answers
18 views

What is the most efficent way to animate without intersecting?

[Beginner here] What is the best way to animate these without the objects intersecting each other? At the moment my objects intersect with the ground and each other. I am trying to avoid manual ...
0 votes
1 answer
79 views

Apply stroke to path object

I want to render a path, without generating a mesh/geometry. Can I render this circle path with a black line? For example using this stroke object in the scene. Trying to do this as simple as ...
3 votes
0 answers
34 views

How does 'Trim Curve' node evaluate the order of splines?

I'm animating trimming of Curves with Geo nodes. My setup looks something like this. I'm delaying the start of the animation for multiple curves. I don't know how to control the order in which the ...
  • 31
1 vote
1 answer
22 views

How to converge vertices simultaneously at an angle in a Curve Path?

I've been following a tutorial on Blender, here. The person is making a handle using a Curve Path from the time stamp 32:15-32:19. I've had difficulty trying to recreate this by using the shortcut (I ...
0 votes
1 answer
25 views

How do I make empties following a path follow the entire mesh when its location is changed?

So I am currently trying to model a 3D printer from the reference https://www.3dwasp.com/en/giant-3d-printer-bigdelta-wasp-12mt/. I modelled the support on which the arms are mounted with geometry ...
2 votes
0 answers
64 views

Shortest path node question. How to prevent paths from overlapping?

I am trying to create lines that connect point A to point B without overlapping, and I also need the ability to procedurally generate the number of points. So far, I have not been successful in ...
  • 41
0 votes
1 answer
19 views

Duplicate Plane on Local Access based upon Rotation Degrees

I am semi new to programming python in blender and am trying to take some x,y,z rotation data thats in degree's and duplicate each plane moving it y amount in space so I can visualize the path of the ...
  • 101
0 votes
0 answers
20 views

Empty is not following the bezier circle path [duplicate]

I am trying to make the plain axis follow the bezier circle path using a Follow Path constraint, but it is not following around the circle path, instead it goes off beyond the path. Any solution? I'm ...
  • 1
1 vote
1 answer
52 views

Cutting a curved pipe in half along its length, turning it into a non enclosed water slide

So I have this curved pipe made out of a path + bevel + turned curve into mesh. I need to remove its top part, making at look like an open water slide, something like this:
0 votes
0 answers
24 views

I'm trying to do a cloth simulation with an addon, but keep getting this error message "Instant Mesh path is needed. Check the preferences"

I know nothing about file paths (which i'm guessing this is about?)... what do I need to do? for reference, i'm using the fluent powertrip addon. can provide the .blend if needed, but I don't know how ...
2 votes
2 answers
303 views

Convert to Curves

I try to convert my vertices to curves , but when i go to Object data properties > Bevel > Object and then select my bezier circle i get ugly rectangular broken shape. Left : Curve create by ...
0 votes
0 answers
44 views

Hair curves tips

Hi , i'm using basic hair curves for modeling hair , but i was wondering if there is a way to make the hair just like the sketch on the right , with multple tips ( using only one curve ).
0 votes
1 answer
21 views

Which folders can I move without problems to save space on the main drive? [closed]

I am looking for an expert on Blender file paths, directories, asset libraries, cache folders, simulation folders, back folders, etc. My goal is to set up all the space consuming folders on my ...
0 votes
0 answers
10 views

How to read from two different text files and fill two different EnumProperty, using the same function?

I have this piece of code: ...
  • 21
0 votes
0 answers
38 views

Apply Follow path on top of a animation

I made an animation with a rig, and now I want to apply a follow path to a curve, so the mesh is doing an animation in a loop and following that curve. The problem is that to make "follow path&...
  • 1
0 votes
0 answers
48 views

Addon fails to enable after adding a new "Scripts" path without restarting

I've made an addon that needs to be in a specific shared Scripts folder but it fails to enable when the Scripts folder is first ...
  • 358
0 votes
0 answers
20 views

Why isn't this camera following the path it's constrained to?

I'm trying to constrain this camera to a curve, but it flies off the path. Here's what the camera's constraint modifier looks like: You can find the .blend file here!
  • 460
2 votes
1 answer
43 views

Animating a geometric shape growing out?

How would I animate a precise geometric shape "growing out" in Blender, like in the attached gif, but extruded in 3D? The animation was created in Keyshape using a combination of animated ...
0 votes
0 answers
16 views

Particle System scattering in the entire scene when parented in object with path animation

I've parented the particle emitter to the UFO, so far its good it follows the object with path animation. But unfortunately there are few particles that is scattering from the entire scene. Also when ...
0 votes
2 answers
42 views

one object follows two different paths

(Blender 3) I have an object that I want to go in a straight line then immediately after follow a circle path. This has taken 5 hours of my day but no progress. Here's what I've tried. add > path....
3 votes
1 answer
105 views

Array and curve modifiers wont follow path correctly and also gets warped

I am making a model of a city, and in the process of making the roads, I stumbled upon the Array + Curve modifiers not working in order to make a road profile follow the Bezier curves I have created ...
0 votes
0 answers
87 views

shrinkwrap modifier does not correctly snap a bezier curve to a surface

I want to animate a car driving over a desert landscape. I want to animate the car along a path (constraint/follow path). in order to snap that path to the landscape, I subdivided the path (30 times) ...
  • 1,131
0 votes
1 answer
206 views

Panel Folder Select and get Absolute path

Trying to let user select the path to the folder they have. I will need that path to attach custom texture images to the object. But all I can get now is ...
0 votes
1 answer
20 views

How do you get a mesh to deform when you have it go along a path using follow path constraint?

The mesh object is highly divided so there are enough vertexes for it to deform (its not an 8 vertex cube) and I don't know armatures or have time to learn it. So I need a solution to deform the mesh ...
0 votes
1 answer
61 views

How can i make this text follow this circle path?

The point where im trying to get is making the text orbit the sphere, i already tried to use the follow path but guess im doing something wrong, because the animation cames pretty broken once i start ...
1 vote
0 answers
52 views

I want to build a racetrack/waterslide with differently sized tracks/slides

I want to build a racetrack/waterslide with variating track/slide sizes. The cross-section of the track/slide should be always the same, only that the part between them should be variable. This is the ...
1 vote
1 answer
80 views

How can I have the car body contain multiple objects with "Offroad Rig Generator Setup for Geometrynodes"

I have downloaded "Offroad Rig Generator Setup for Geometrynodes": Download it here. I want to have multible objects attached to the car body as shown on the car on the right. The node ...
  • 187
0 votes
0 answers
30 views

Create flat end path

BH I've looked through What is a good way to turn straight edges to curves? and other answers but they all deal with curving flat edges etc, I'm trying to make a path that follows the vertices exactly ...
0 votes
0 answers
35 views

Not the whole mesh is moving along path with follow path - export unity

I have a really long object I want to move along a path. But the problem is that just the origin point is moving along the path and not the whole mesh. The goal is to export the animation to Unity. ...
1 vote
1 answer
57 views

How to make an object follow path and face the same direction as the other object

I have an object that follows path. Path shrinkwrapped to bigger object. I want to make the object follow path while facing the same direction as the bigger objects surface, not intersect while ...
0 votes
0 answers
130 views

Making the edge of a road blend in with the terrain

How would you go about making the edge of a road blend in with the surrounding terrain, while maintaining modeling controls for the road such as following a curved path. Can it still be a separate ...
  • 165
1 vote
1 answer
99 views

Why my object keeps moving when the path is over?

I'm trying to make an image to follow a curve path, but even after the curve has finished the object keeps moving tangent to where the curve had ended. I'm following several tutorials but no one is ...
  • 11
0 votes
0 answers
163 views

Wiggle bones not working in a rig following path

Is there a way to use wiggle bones in a rig, that follows path? I simply check "wiggle" bone for the bones parented to the main rig with off-set but that doesn't work. What knowledge I am ...
2 votes
0 answers
32 views

How to keep train wheels aligned to tracks [duplicate]

I am making a simple animation where a train goes on some curved track. I have curved the tracks using a curve and curve modifier and I am animating the train also using a curve and the follow path ...
1 vote
0 answers
14 views

how to make a path move along a path [closed]

Basically, I want to move sinusoid along a 3d path. It has to move with the start of the sinusoid staying in one position, basically like a vibrating string. I could mask both ends and loop the ...
1 vote
1 answer
189 views

How to copy path animation location and rotation and apply to a specific bone

I want a bone to follow a path and copy the actual location and rotation to a specific bone. When I add a copy location to the bone the location of the bones stays on x=0 y=0 z=0. But I want it to ...
1 vote
0 answers
30 views

It is possible to change part of path and don't changing other, when animating camera with the path?

when I use constraint > Follow Path on curve with camera, animate it and change a part of path, all animation is screwing up :/ (like at the video) https://www.youtube.com/watch?v=RbjLDqhLO_c It is ...
0 votes
0 answers
20 views

Mesh array + follow curve which is moving

guys! I know this theme popped up several times, but no one solution is suitable for this situation. It's hard to understand, but i'll try. Actually this puzzle is very interesting ) I need to make an ...
  • 67
0 votes
1 answer
36 views

How to dynamically remove and add points to a curve resp. path via frame-change handler?

I'm having an application where I want to remove and add points to a curve dynamically from within a frame-change handler. Before you think that this is not good practice and I should better use the ...
  • 69
0 votes
2 answers
51 views

Troubles with creating a track that is evolving frame by frame

I'm having an application where I want to draw a 3-dimensional track that extends with every frame. Something like this here: This is based on Blender 3.1.2, btw. From the screenshot it might appear ...
  • 69
1 vote
1 answer
236 views

How to recover texture paths when opening autosaved files?

As Blender kept crashing on a project, I had to restart from autosaved files several times, a real hassle. Frankly I don't understand how they are supposed to work with attached textures. My ...
  • 1,522
2 votes
1 answer
61 views

Is it possible to merge the ends of a path

I am trying to create a racetrack in blender using my city, as long as there are no intersections i am doing fine. However i have no idea how to connect loose ends with the main track, snapping did ...
1 vote
1 answer
148 views

Object will not fit curve

So i habe tried it multiple times, i create a path, make an array of planes and fit it to said path. All good, but when i started to snap loose parts together and fitted the curve afterwards, it would ...
0 votes
0 answers
39 views

How to use bpy.path.abspath('//') as default for StringProperty?

I would like to have a StringProperty of subtype DIR_PATH initialized to a default of bpy.path.abspath('//'). The property is on an operator with a poll() method that checks to ensure the Blender ...
  • 81

1
2 3 4 5
9