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Python is an interactive, object-oriented programming language. In Blender, it is used as a general-purpose scripting language and to create add-ons to extend Blender's functionality.
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Objects behave as individual objects after joining
Situation
I have about 10 objects in the scene that I appended from another Blender file. I unlinked the group and now all the objects are independent as shown in figure 1. I selected all the objects …
1
vote
2
answers
476
views
Python Triangle Function Crashes Blender
I am running Blender 2.76b on a 64bit Windows 10 machine, with Python 3.4.2 installed (Blender also is running the same version of Python). … But when I included that in a Python code which I am running as a Blender script, Blender is crashing. …
2
votes
1
answer
564
views
Vertex Indices change after using Subsurf Modifier
I have an initial mesh with 4 vertices with indices 0,1,2,3 as shown in the first image with index 0 at the bottom left corner.
Now when I use a subsurf modifier and apply the modifier, the indices …
4
votes
Splitting Object into two different objects using a script
Its bpy.ops.mesh.separate(type='SELECTED').
1
vote
2
answers
5k
views
Splitting Object into two different objects using a script
I am splitting an object into two. I am able to do it using the GUI. I go to edit mode, select the vertices I want, then press P and select partition by selection. Can anyone help me with the equivale …
1
vote
1
answer
245
views
Change origin/pivot point without using 3D cursor (or basically the GUI)
Is there a way we can change the origin or pivot point for a rotation/scaling activity in edit mode without using the 3D cursor, as I'm trying to run blender from a command-line without GUI and hence …