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A mesh is a collection of vertices (points in 3D space), edges (lines connecting two vertices), and faces (polygons formed by three or more edges, typically triangles or quads). Meshes are the most commonly used object type in Blender and serve as the basis for 3D modeling, animation, and rendering. They are versatile and can represent a wide range of objects and surfaces by manipulating their geometry.

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How can I join two objects together?

I am trying to edit an STL file to make it slightly wider at three different points on the object. In the following image, you can see where I added three bisections and moved each piece the correct n …
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