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Geometry Nodes is a node-based system in Blender for creating and manipulating geometry procedurally. Introduced in version 2.92, it allows for non-destructive modeling and advanced effects by connecting nodes to define workflows. Use this tag for questions about creating, modifying, or troubleshooting setups using Geometry Nodes.

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1 answer
41 views

Blender 4.2 Rotation Socket broke Geometry Node

Recently I updated my Blender version to 4.2 from the previous 4.0.2 I was running on, though I stumbled upon an issue that broke my previously working node setup. In this setup I had a shower hose t …
Doeba0ermo's user avatar
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Accepted

Blender 4.2 Rotation Socket broke Geometry Node

I have resolved the issue myself, turns out all I had to do was realise the curve using realise instance! :^)
Doeba0ermo's user avatar
1 vote
0 answers
130 views

Collection that is set to indirect only is still visible when placed through geometry nodes

I am trying to achieve that an object is set to indirect only in specific view layers in Blender 4.0.2 since I do not want to see the door when I'm looking at it directly or from a perspective, but I …
Doeba0ermo's user avatar
0 votes
1 answer
39 views

Take position values geometry nodes and apply them on an object outside of geometry nodes

I am trying to figure out how to take values that I have exposed in the group output in geometry nodes/stored as named attributes and take these values and use them elsewhere in a different object as …
Doeba0ermo's user avatar
1 vote
1 answer
83 views

Zoom out camera using geometry nodes value

I am looking for a way to have a camera in my scene get zoomed out using a (or multiple) value(s) retrieved from geometry nodes. Sadly I can not use the method used here due to the nature of my approa …
Doeba0ermo's user avatar