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Geometry Nodes is a node-based system in Blender for creating and manipulating geometry procedurally. Introduced in version 2.92, it allows for non-destructive modeling and advanced effects by connecting nodes to define workflows. Use this tag for questions about creating, modifying, or troubleshooting setups using Geometry Nodes.
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Blender 4.2 Rotation Socket broke Geometry Node
Recently I updated my Blender version to 4.2 from the previous 4.0.2 I was running on, though I stumbled upon an issue that broke my previously working node setup.
In this setup I had a shower hose t …
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Blender 4.2 Rotation Socket broke Geometry Node
I have resolved the issue myself, turns out all I had to do was realise the curve using realise instance! :^)
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Collection that is set to indirect only is still visible when placed through geometry nodes
I am trying to achieve that an object is set to indirect only in specific view layers in Blender 4.0.2 since I do not want to see the door when I'm looking at it directly or from a perspective, but I …
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Take position values geometry nodes and apply them on an object outside of geometry nodes
I am trying to figure out how to take values that I have exposed in the group output in geometry nodes/stored as named attributes and take these values and use them elsewhere in a different object as …
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Zoom out camera using geometry nodes value
I am looking for a way to have a camera in my scene get zoomed out using a (or multiple) value(s) retrieved from geometry nodes. Sadly I can not use the method used here due to the nature of my approa …