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This tag was originally intended for Procedural Textures, now known as Legacy textures, but has been expanded to include procedural materials introduced with the Cycles render engine and available for both Cycles and EEVEE. Use this tag for questions related to legacy textures or procedural materials.
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How to create an accurate procedural spin gradient?
I ran into a similar problem when trying to make "radial polka dots" and found this thread. Expanding on Martynas Žiemys technique, I came up with this:
Still using the object vector from before, I g …