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Geometry Nodes is a node-based system in Blender for creating and manipulating geometry procedurally. Introduced in version 2.92, it allows for non-destructive modeling and advanced effects by connecting nodes to define workflows. Use this tag for questions about creating, modifying, or troubleshooting setups using Geometry Nodes.

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How do I properly UV unwrap hair cards for Unreal Engine?

Ok so basically I found an easy work-around, for the thing I wanted to do but im gonna post it anyway for anyone having the same problem as me. Basically instead of having card shaped strands, I added …
CurSe's user avatar
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How do I properly UV unwrap hair cards for Unreal Engine?

I created a bunch of hair in Blender and want to export them as hair card meshes for UE, but the cards themselves are not UV-unwrapped and the UVs are only affected by a mapping node in the material. …
CurSe's user avatar
  • 13