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UV mapping is the process of taking a three-dimensional mesh (X, Y and Z coordinates) and unwrapping it to a flat two-dimensional image (U and V coordinates), in order to texture the 3D model with 2D images. Use this tag for questions pertaining to UV's and UV mapping.
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object is black in render view but nowhere else
issue.
at the end of my project, my latest issue is the Plate pictured only shows as pure black when in rendered view and when rendering the project.
things I've tried:
Adding/removing Material
Changing UV …