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Modeling refers to the process of creating 3D objects or structures using a 3D modeling application like Blender. This tag covers all aspects of modeling, including techniques, tools, workflows, and tips to enhance your 3D creation process.

1 vote

I have a geometry problem that occurs when I shade-smooth and use loops tools to make a circ...

Welcome. When using a subsurf modifier, it is good practice to make sure all of your faces have exacly 4 vertices. So essentially all quads, no tris or n-gons. (this is not always necessary in all cas …
GeorgFK's user avatar
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4 votes
Accepted

Unwrapping a beveled cube for minimal seams? For seamless textures?

For objects like this you will always have visible seams when using a stock texture with UV projection. If all you want is a simple seamless look and you don't care about full realism, box mapping may …
GeorgFK's user avatar
  • 181