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Questions involving export-compatibility with other graphics software. Exporting involves converting Blender-native file into an external file type, for the purpose of editing or viewing that file in another program.

1 vote

Animation flipped 180 degrees in Unity with .fbx export

Well it looks like it's caused by the existence of LocRotScale keyframes in Blender, i.e. keyframes related to the objects rather than the bones. It can be cleaned up either in Blender if possible, or …
mattboy's user avatar
  • 207
1 vote
1 answer
2k views

Animation flipped 180 degrees in Unity with .fbx export

I don't know if the problem is in Unity or in Blender. I'm asking both communities. When exporting an armature animation from Blender with .fbx format and playing it in Unity, it always flips the mo …
mattboy's user avatar
  • 207