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Texturing is the process of applying 2D images or patterns to 3D models to add detail and realism. This can affect various properties of materials, such as color, shininess, transparency, and reflectivity. Use this tag for questions related to Blender's texturing tools and techniques.
1
vote
can textures and bumpmaps be "baked" into a single texture?
Just make a full bake
Note: this does not work for animation
1
vote
Mirror UV Mapping
After wasting a good amount of time on this exact issue, I've found a good solution; one that does not effect multi-res, vertex groups, shape keys, or anything else of the sort, as it works entirely i …
1
vote
Animating a picture
You could use a video as a texture, or if you use cycles you can use a mix node and keyframe the fac value (picture needed).