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Baking is the act of pre-computing something in order to speed up some other process later down the line. Use this tag for baking any physics simulations.
1
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Cycles - Can't Change Bake Target
I was able to solve this by uninitializing the image being forced as the render target.
I did so by setting the image to "Single Image" referencing the external file, then renaming the file from the F …
0
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2
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483
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Cycles - Can't Change Bake Target
I'm having an issue with baking a normal map. Steps to repeat (this is likely a bug, so may not be repeatable.)
I made a new material and assigned it to the model being baked. …