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A mesh is a collection of vertices (points in 3D space), edges (lines connecting two vertices), and faces (polygons formed by three or more edges, typically triangles or quads). Meshes are the most commonly used object type in Blender and serve as the basis for 3D modeling, animation, and rendering. They are versatile and can represent a wide range of objects and surfaces by manipulating their geometry.

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Accepted

Geometry Nodes and Exporting (Creating a mesh) in Blender 2.92

Ok, after filing a bug report with Blender, I got a partial answer from HQ. To get the instance geometry from the modifier, use the "Make Instances Real" operator. Applying modifiers on point clouds …
laffan's user avatar
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3 votes
2 answers
12k views

Geometry Nodes and Exporting (Creating a mesh) in Blender 2.92

If they're tied to a mesh, then Apply causes the generated geometry to disappear altogether. …
laffan's user avatar
  • 51