I'm a bit stuck in my animation project. I'm trying to set multiple pivot points to several object and animate the object depending on each pivot point.
This is my mesh. At the moment I have 4 Plain Axes that I want to act as pivot point for my object. But when I use an Object Constraint, it rotates around each object axe, not the Plain Axes center.
This is the animation I'm trying to achieve. https://www.youtube.com/watch?v=e2j-jb8c5bE