When I add an Armature
with a single Bone
to the scene
, like so:
and then an Empty
object, as follows:
and then I add a Copy Rotation
bone-constraint, where I set the Empty
object as the target:
the constraint will rotate my bone on the x
axis by 90
degree:
Although neither the Armature
, nor the Bone
and not even the Empty
has any rotations whatsoever..
My question is: why is this happening and if this is the expected behaviour, then how can I prevent it from happening?