I am very new to Blender, and into CGI for that matter.
I started with Sculpting, can form decent human face, and now into sculpting body structure.
It's true that there are lots of materials scattered around for learning Blender. But they are not structured for a beginner to learn from.
My question (it might be off-topic, but please bear with me, as I really have no clue about Blender) is what is the work flow to create animation in Blender?
I know a few -
- Modeling - Box modeling, sculpt modeling.
- Texturing
- UV Wrap/Unwrap
- Material
- Lighting
- Rigging
- Animation.
But there are other topics also, like weight paint etc. I just want to know the topics for successful completion of a video file from scratch.
I'm asking this because if I know the topics, I would search for those topics and would be able to learn Blender fast.
Please help.