2
$\begingroup$

I was wondering on what is the best workflow for combining scenes and characters.

Like for example, if you are making a living room scene, should I use the metric system to get the correct measurements on the room and furniture or should I just use blender units?

Because my character is in blender units and my room is in metric, so should I just scale my character down or is there a workflow to make this process streamlined?

$\endgroup$
2
$\begingroup$

Blender units equal one meter.

You can set the scene to explicitly use metric units in the scene>unit section of the properties window:

enter image description here

Keeping your scene in real world measurements is a good idea when it comes to dealing with physics simulations and lights, blender is designed to calculate things using real world values.

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.