Recently I learned that there are several initiatives to make Physically-Based Shading available on Blender. One of these is the development of a Cycles Disney BRDF.
I have a couple of questions on installing this Blender development on my computer.
- Is this Blender Branch Windows only ? I would like to install it on macOS.
- As I have a Windows machine too .. how would I install such a branche on my Windows machine
Edit: after reading the answer of @aliasguru I understand that GraphicAll makes new developments available without having to compile code ?
If I push that download button what am I downloading and how do I install that as a experimental feature to my Blender 2.78 installation ? Is this possible for macOS ?