I know how to make obstacles and inflows in Blender, but I do not know how to simply select an object and have it be filled totally with fluid.
What tool/command/setting do I need to have an obstacle become filled with fluid?
I know how to make obstacles and inflows in Blender, but I do not know how to simply select an object and have it be filled totally with fluid.
What tool/command/setting do I need to have an obstacle become filled with fluid?
There is no shortcut at all. My idea could be select the inner side of your container mesh and duplicate it with Shift + D.
Then press P to separate the selection into another object.
You can try to make new mesh closed by selecting its top loop and pressing F and with luck get it close without much work (the mesh must be closed the Fluid sim to work).
Then add Fluid modifier in Physics panel.
One way to do it is to simply put an inflow object inside your obstacle and let it fill up. That's how I would do it.