I am trying to apply Physics effects to cubes I have created by using the "copy from Active" command.
So this cube has Collision, Soft Body and Rigid Body settings:
I selected my target objects (all the cubes except the ones on the front row) with Border Select (B) in Object Mode, then my source object via (Shift+LMB):
Then "copy from active":
And then I think it doesn't work, because when I click on just one of these cubes, they only have Rigid Body enabled, not Collision or Soft Body:
And indeed, they behave very differently than the front row:
So, I'm trying to understand why "Copy from Active" didn't copy everything from active - if that's normal or if I did something wrong.