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Basically I want to start learning Blender so I have some question regarding that. So please give me reply for these questions.

If I have fbx file then can I import that file in Blender?

If importing of fbx file is possible in Blender then modification related to that model is possible?

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    $\begingroup$ Welcome Siddharth :) Of course, more information you can find here: How to import an FBX file into Blender $\endgroup$
    – p2or
    Commented Oct 19, 2015 at 13:34
  • $\begingroup$ The answers in order are for the most part and definitely. $\endgroup$ Commented Oct 19, 2015 at 13:37

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Yes, you can modify your model in blender, after importing it from an external file supported by an import plugin (fbx is shipped and enabled by default) See the File > Import menu. Other formats could be enabled through the user preference menu, or even added to the standard blender distribution through separate plugins.

After importing, you should have a regular model as if you modeled it into blender from scratch. An then you can save it as .blend or export it to other formats.

Just keep in mind that import/export plugins may have sometime limitations, due to their update status, sometimes unsolvable differences between different modeling programs, or their own good implemetation, but in general they get better and better, in blender, in particular most widely used ones (as fbx).

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  • $\begingroup$ Thanks for your reply. Can I use animation exist into that model in Blender or I have to create new animation from scratch? $\endgroup$
    – Siddharth
    Commented Oct 19, 2015 at 14:54
  • $\begingroup$ According to the docs, it should, at least at some level: wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/… $\endgroup$
    – m.ardito
    Commented Oct 19, 2015 at 18:12

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