does anyone have a good idea how to properly fit a 3D-Text into a box which is deformed in all axis? This target box results out of another mesh, basically I want to fit a text properly into a ring which has such deepenings. Looking forward to your ideas! :)
Sorry for the inaccurate description.
I tried simple deforms (mainly bends) using various coordinate systems as references to get the text into that 3D shape. But it's quite hard to really exactly fit the text to that box (the box is the negative of the extrude in the ring). As a simple deform requires one pivot point, I felt there is no chance to adjust the form of the bend when the target is not exactly round.
My thought was, if there is a modifier or a technique to simply take a few points of that text-mesh and fit them to the box. The remaining vertices of the text-mesh should be interpolated and therefore also exactly hit the boundaries of the box. Basically attach the texts vertices to the boxes vertices. I also thought of using boolean operators to simply cut away the overhang of the extruded text, but still I wasnt able to do the perfect bend to meet the exact shape.
Basically, it should look like this in the end. As you see the text has bends in all axis and squeezes etc... I really struggle to do that