I would like to take a 3D Text Object in Blender and Deform it. Such as that it fits into e.g. the outlines of Curve or Object. I tried with the deform modifiers cast and curve. But I could not deform it so the 3D Text is(and fits to) within the boundaries of another object (Curve or Object).
Thank you for your help.
Here a pictures what I want to achieve in 3D, but in 2D.