# Deform Text Objects in Blender to fit into other object

I would like to take a 3D Text Object in Blender and Deform it. Such as that it fits into e.g. the outlines of Curve or Object. I tried with the deform modifiers cast and curve. But I could not deform it so the 3D Text is(and fits to) within the boundaries of another object (Curve or Object).

Thank you for your help.

Update:

Here a pictures what I want to achieve in 3D, but in 2D.

• did you try text on curve option on the text object – Chebhou Mar 29 '15 at 12:36
• thanks. i missed that. But that does not solve the problem. it smashes the letters into each other and I want that the letters are adapted to the space of the object or curve. – digit Mar 29 '15 at 13:15
• can please add an example picture to show what exactly you are looking for ( even a hand drawing ) – Chebhou Mar 29 '15 at 13:17
• you can try the lattice modifier but it is not that tight – Chebhou Mar 29 '15 at 13:44
• shrinkwrap modifier maybe? Im not an expert on it though, I dont know if it can also shape something into the (flat)shape of a face or many. – Jonathan Mar 29 '15 at 15:32