I marked an object as an asset. It has a complex Geometry Nodes modifier that uses "object info" and "collection info" nodes to import other objects.
These referenced objects are organized neatly in different collections in the outliner. However, when I append this asset into a new, empty file using the Asset Browser, the original structure in the outliner gets messed up. A bunch of objects ends up in the main collection instead of their original collections.
How can I organize these referenced objects so they stay neatly organized when I append them with the Asset Browser?
Images for clarification: