Questions tagged [asset-browser]

"Blender 3.0 includes a new editor: The Asset Browser. It makes working with reusable assets much easier and more visual." Use this tag for questions about the Asset Browser.

Filter by
Sorted by
Tagged with
0 votes
0 answers
9 views

How to update a pose in the asset browser

I've created a few poses and saved them in the asset browser with the "Create Pose Asset" button. Now I noticed that some poses aren't perfect, and I'd like to adjust them. How can I update ...
user avatar
  • 126
0 votes
0 answers
14 views

Asset Browser - Discrepancies

I am creating a file where to load from all my assets for my everyday workflow. I created an asset with logos and textures that look great in the source file (the one my Asset Browser loads from): ...
user avatar
1 vote
0 answers
23 views

Python script to check Blender version and block file saving

I am working in a company where a dedicated 3D team uses Blender to create assets and backgrounds. For internal reasons, we are currently stuck with using Blender 2.93 in our pipeline, and we are ...
user avatar
  • 78
1 vote
1 answer
21 views

Where are the custom images of the asset data preview stored? (Python)

I'm trying to figure out in the API where the custom image of a material in the Asset Browser, but I can't figure out where it is stored. Note: I'm not talking about the image rendered by Cycles, but ...
user avatar
  • 975
0 votes
0 answers
19 views

Object are not in the correct orientation in the asset library. How do you change this?

Is there a way to edit the rotation of assets in the library so that when I drag them into the scene they will be in the correct orientation? I don't know why all of the objects are lying down.
user avatar
1 vote
0 answers
26 views

How do I access the list of selected assets from an event in python?

Key thing here is from an event - this answer does a great job at explaining how to get the list from inside the asset browser window, which is not what I am looking to do (unless I'm missing ...
user avatar
  • 569
0 votes
0 answers
28 views

Is there a way to batch import materials with Poliigon material converter

I currently have over 100 poliigon materials that I want to import into a blend file to add them to the asset browser. Currently I have to import the materials one by one, is there any way to automate ...
user avatar
0 votes
0 answers
23 views

Can I create an object with movable parts and mark it as asset?

Good day. I'm trying to create window where I can move glass part from one to another part of mesh and mark it as asset. I created constraints for glass parts and now I can move the glass part but my ...
user avatar
1 vote
2 answers
41 views

Is there any way to convert an empty with objects parented to it into a collection

I just got a Kitbash 3d asset pack and I want to add it to the blender asset browser but the problem with this is that the asset browser does not support objects parented to empties. is their a way to ...
user avatar
1 vote
2 answers
143 views

Get the source path of the assets in Asset Browser using Python

I am currently trying to make an Asset Library for our team. Since the current Asset Browser does not support Collections, my plan is to create one Blend file which will have all the assets in a ...
user avatar
  • 78
0 votes
0 answers
60 views

Blender Asset Browser: Change which side of object is previewed?

I'm really enjoying organizing my Blender assets via the Blender Asset Browser. One unfortunate thing is that when generating previews of objects, the Asset Browser tends to generate previews of the ...
user avatar
0 votes
1 answer
39 views

Asset Library doesn't work with Source Control

For our video game I figured setting up Asset Libraries would help artists work on connected models concurrently in source control. As a test I have a base enemy model saved as an asset. Then in a ...
user avatar
0 votes
0 answers
29 views

Export used materials to Excel/csv

Is there a way to export a "picking list" based on a model? For example I create a building, in this model I use saved assets, like bricks, wooden beams,.... Now I want to export this to a ...
user avatar
4 votes
1 answer
171 views

Collections as Assets (3.1.1)

In Blender version 3.1.1 I have a collection of parts of an object with a data structure something like this: +-- Dandelion       +-- leaf.01       +-- leaf.02       +-- petals       +-- stem My ...
user avatar
  • 141
0 votes
1 answer
91 views

Blender Asset Library Catalog Definition File

When creating categories in a blend file's asset library blender creates a .txt file in the home directory where the categories are stored. Is there a way to not use this .txt file but save the ...
user avatar
  • 299
1 vote
0 answers
63 views

How do I batch convert material assets to group node assets?

Since blender 3.1, it is now possible to create group node assets, making it easier to group shaders and reuse them. However, most existing assets (blenderkit, ambientCG, etc.) are materials, not ...
user avatar
  • 126
0 votes
0 answers
43 views

Apply new poselib asset library with python api

From here bpy.data.objects['Armature'].animation_data.action = bpy.data.actions[1] It will set the current action but not really apply to empty action for pose ...
user avatar
  • 1
2 votes
1 answer
67 views

What is the best way of adding Kitbash 3d asset packs to the asset browser?

All of the individual assets are parented to an empty. When I mark it as an asset it looks like this: I would like to add all of the emptys as individual entries in the asset browser.
user avatar
1 vote
1 answer
167 views

How can I append Geometry Node objects from the asset browser without spilling submeshes everywhere?

When appending geometry nodes objects into a different file using the Asset Browser, it places the original objects in addition to the geonode object, if the node network point instances another model....
user avatar
4 votes
0 answers
43 views

Detect when an Asset has been applied (dropped in the viewport)

So far this has been the way I check if World asset has been dropped in the viewport: ...
user avatar
8 votes
2 answers
533 views

Is there a way to merge multiple blend files?

I have around 100 separate .blend files that have one material each, is there a way to merge the materials from all of these blend files into one? I am trying to do this to add the materials into the ...
user avatar
1 vote
1 answer
83 views

I made a Node group in the Geometry nodes but it does not appear in the templates

I have the file saved in the asset library, but it does not appear whenever I try to add it in other projects
user avatar
6 votes
1 answer
162 views

How can I assign a material from the asset browser to a specific material slot?

I assigned several materials from an object to the Asset Browser, then tried to assign them to a new object, in a new file, that contains several material slots. I assumed that if I selected the ...
user avatar
1 vote
1 answer
95 views

Any advice about workflow for very large scenes that use the asset browser?

I have taken on a project that will require a rather large overall scene and I would now like to game out how I will combine everything. Here are my typical steps/workflow: I have built out multiple ...
user avatar
7 votes
3 answers
211 views

can't add images as assets in Asset Browser

In Blender 3.0 Alpha I was allowed to add images as assets if i were to right click them in the outliner and they would work just like they do in the file browser but now it won't let me do that ...
user avatar
  • 642
1 vote
0 answers
55 views

Is it possible to create a custom asset browser menu and a custom inner asset browser window?

I want to create a custom asset browser with additional custom features. How can set custom asset browser menu like (in Data -> File Browser, Asset Browser, Spreadsheet, etc...) and on click that ...
user avatar
3 votes
1 answer
38 views

Instancing the original asset in the scene after modifying it

I have done some assets for my project but i want to modify some assets without destroying the original source, as you can see this is my asset, I left clicked on the viewport to make sure the asset ...
user avatar
0 votes
0 answers
20 views

Editing one of the objects without affecting the other two when placed in scene using asset browser [duplicate]

I have 3 copies of the same object placed in my scene from the asset browser how can I edit one of the objects without affecting the other two. I tried making it as single user but it says not yet ...
user avatar
  • 2,590
1 vote
1 answer
56 views

Asset Browser - Link and Append Object and Snapping behave differently

I'm playing with the asset browser lately and i realized that you cannot snap a Linked file but you can with an Append File. Is this supposed to be liked that or maybe it's a bug and i need to report ...
user avatar
  • 75
2 votes
1 answer
96 views

Asset Browser - Dynamic Refresh from a file to an other?

I'm stating to use Asset browser and discover the potential of this ! This is very cool ! So i'm trying to : 1 - Create a Mark asset from a "Blendfile_A" 2 - Automatically import them into ...
user avatar
  • 75
2 votes
1 answer
61 views

How to insert Asset Browser Object at 3D Cursor?

Really straightforward question: How do I insert an Asset Browser object exactly at my 3D Cursor?
user avatar
  • 1,254
1 vote
0 answers
173 views

Create an instance of object from Blender asset browser using scripting

How to create an instance of a particular object from the asset browser library using the python scripting.
user avatar
  • 11
2 votes
1 answer
44 views

Assets Browser makes my file twice bigger

I'm just testing the new Assets Library feature of Blender 3.0. Just for the question : I had an old file (26Mb) that had 280 low-poly humans in a collection. I marked them all as assets, and cleared ...
user avatar
  • 2,044
3 votes
1 answer
138 views

How to add/edit tag of an asset from another asset library using python (add-on)?

This link specifies how to add a new tag to an asset present in current file. After adding a new asset library, I want to add a tag to the assets present in that library. This link mentions that it is ...
user avatar
0 votes
0 answers
17 views

Joining objects used from the asset browser?

I made a robot made completely from technical parts that I made and put into the asset browser, and I want to join the parts together, but when I do that, it'll save the whole thing to that asset that ...
user avatar
  • 1
1 vote
1 answer
78 views

Does 3.0 have any limits to number of asset libraries?

In Preferences in File Paths there is a list a of folders for the asset libraries. Is there a hard limit on how many folders you can have in it?
user avatar
  • 536
1 vote
1 answer
181 views

How do I get the selected Assets in the Asset Browser using the API?

Similar to Python : Get selected objects in outliner How can one access the assets that are currently selected in the asset browser editor using the python API ? I assume it should be available on a ...
user avatar
  • 25.8k
4 votes
1 answer
1k views

How to make an Asset Library for node groups?

I have a bunch of "shading tab" and "Geometry nodes" node groups made to do repetitive jobs like applying random selected materials to a mesh based on the place of some empty ...
user avatar
  • 51
0 votes
0 answers
181 views

How to make Extended Asset Browser feature turned on by default in 3.0?

Blender's 3.0 release is awesome especially the asset browser. However, I notice that I couldn't mark a Collection as an asset. In previous beta releases you could turn on Extended Asset Browser ...
user avatar
2 votes
2 answers
439 views

Blender 3.0: Is there a way to quickly create thumbnails for material and object assets?

Is there a way to quickly create simple thumbnail images for objects or materials? I ask because Blender 3.0's asset manager doesn't always reliably create thumbnails for items marked as Assets, and I'...
user avatar
3 votes
1 answer
347 views

Python - Set Asset Library Tags and Catalogs

Via python, how do I create tags for an asset and then assign it to a catalog? I'm able to mark the asset with this line: ...
user avatar
2 votes
1 answer
35 views

How can I check if an item has already been marked as an asset?

I'm creating a an asset library using the Asset Browser features introduced in version 3.0. How can I know for sure that an asset has already been marked without having to open the library in the ...
user avatar
  • 25.8k
0 votes
0 answers
26 views

How do I add multiple objects as a single asset to the Asset Browser? [duplicate]

I am missing something really stupid here. New blender file. Add a cube. Add a cylinder. Move them and make the cube the parent. I now have a shape that I would like to add to an asset library. ...
user avatar
  • 13
0 votes
1 answer
80 views

Add scene to asset browser collection

How do you add an entire scene as an asset in the asset browser? I.e. in my blend file I have Scene 1 and Scene 2, and I'd like to have Scene 2 be an asset available to me in other blend files via the ...
user avatar
0 votes
1 answer
286 views

How can I make an armature and its parts a single asset?

I have a model composed of multiple different objects, which are parented to the bones of a single armature. It works great for my purposes, but I would like to use the new asset browser to import it ...
user avatar
5 votes
1 answer
258 views

Can you update an asset once you've used it in other files?

So I'm loving the asset browser in 3.0 but I have a question. Say you've created a character, marked it as an asset and saved the Blend file in your designated asset folder. However, after employing ...
user avatar
1 vote
1 answer
562 views

How do I save a rigged character as a single asset?

I have a Rigify character, I tried putting the rig and all its objects it in a collection but I can't see an option to add a collection as an asset. Selecting the rig and objects puts all the pieces ...
user avatar
  • 2,314
0 votes
0 answers
18 views

Is it possible to add parented objects as one asset? [duplicate]

Closed This question, because there was already another post with the same question here: how to mark as one asset an object with separated parts? After reading this other post, It looks like ...
user avatar
3 votes
1 answer
419 views

Batch Add to Asset Browser

Is there a way to batch add objects/materials to the asset browser? I have a fair number of various assets that I'd love to add to take advantage of the new browser, but they're all individual blend ...
user avatar
3 votes
1 answer
167 views

Batch assign pre existing image files as asset previews

I have a large collection of models that I'd like to batch mark as asset. I use a .bat file to open the .blend and then mark as asset and then save and quit. It works but the issue is the preview. The ...
user avatar