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I am trying to model this camera for a game. enter image description here

I am not modelling the same exact same features, but I want to make those types of curves. I have no idea how to make these given the model I am working with:

enter image description here

Is there a simple way to make those kind of curves? My only option by now is using the knife, but is not going to be symetric.

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You could begin with these bevels:

enter image description here

Mirror, create these edge loops:

enter image description here

Bevel this vertex:

enter image description here

Clean the topology:

enter image description here

Inset with the B option (boundary):

enter image description here

Extrude inwards:

enter image description here

A bit of rework:

enter image description here

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