I followed this tutorial on how to "lego-fy" model in Blender. It works out and now I want to apply the Geometry Nodes modifier. I figured that I need to use the Realize Instances
node to make that possible, but when I apply it, the material is gone and I don't know how to make it both modifier apply-able, and also keep the material colors on.
I attached the Blender file for this as well: https://drive.google.com/file/d/11sMipsu1V9ty166tAebufwj0HF3pGZbx/view?usp=sharing