I have 774 fractured pieces and I want them all to interact with a fluid simulation (flip fluid), however I can’t find a way to make them all physics objects at once, and I don’t want to go through one by one. CTRL + L > Modifiers doesn’t work, and holding alt while performing the action doesn’t work either.
1 Answer
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- Select them all.
- Add and configure the fluid settings on the active one
- Press CRTL + L -> Copy Modifiers
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$\begingroup$ Copy modifiers doesn’t seem to work, since this is physics, not modifiers. $\endgroup$– CabbageCommented Feb 28, 2023 at 0:29
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$\begingroup$ the fluid settings create a modifier. In my tests, it worked. $\endgroup$ Commented Feb 28, 2023 at 12:57
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$\begingroup$ Are you using mantaflow or flip fluids? Another thing is that the objects are just collisions foe the fluid, which might not create a modifier $\endgroup$– CabbageCommented Mar 1, 2023 at 0:07