I would like to get an effect similar to the screw modifier but for linear instead of circular motion.
If I apply a screw modifier I get a nice, smooth shape without any major signs of discretization. It's as if the cone was moved along the screw vector and the resulting shape is the trail of the movement (or the union of all intermediate positions).
I'd like to get the same effect for linear motion. I tried to use the array modifier but I only manage to get discrete offsets, which result in the effect shown below (e.g. the tips of the cones are all visible rather than being connected like in the curve modifier).
Is there a way to obtain the smooth shape of the screw modifier for linear offsets?
Thanks for your help!