To preface, I am still new to Blender, and not knowledgeable with scripting; so, if you offer a script to use, please tell me which method to use to run it (saving as a .py file, or running it as a script within Blender, etc).
I use Blender only to create mods for American Truck Simulator/Euro Truck Simulator 2, and I hate having to select each material individually and uncheck the "Backface Culling" box every time I start up Blender or open a project file. I prefer to not see through solid objects in my workflow (unless it's a transparent object like glass).
I've searched on how to do this and found nothing relatable or pertinent. There was one post where someone offered a script to run, which I've tried, but that did nothing.
I was running version 2.8 last month and found that it would remember keeping "Backface Culling" disabled every time I created a new mesh, start up Blender, or even load a file, unless there was an option I selected but can't remember now.
Surely, there must be an option buried somewhere (or vaguely listed) to allow this.