I have made the selection highlight somehow extremely shot, but only for single object. Every other object in scene has normal edge highlights for selected vertex. I might've accidently moved some kind of bar, but I have no idea which one. Below are examples of highlights of problematic object and newly created cube within same project
1 Answer
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You've enabled the 'On Cage' option in Subdivision Modifier.
This shows the mesh with more vertices, which makes the gradient shorter.
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$\begingroup$ oh, I guess then the highlight shows for subdivides mesh if "on cage" is on. That is why it was way so short. Thanks, new to blender and would no have figured it on my own! $\endgroup$– LeonidCommented Jul 17, 2022 at 10:29
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$\begingroup$ Yes, exactly. Welcome to blender btw :) $\endgroup$ Commented Jul 17, 2022 at 10:39
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to select all vertices and pressingm
> merge by distance $\endgroup$