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I want to create a glass soap dispenser. A frosted glass look. The plastic tube in the soap container looks very dark. Please let me know how I can make it so that it looks like a regular, semi-transparent plastic tube. Also, is there a way to lessen the effect of the dark shading on this dispenser? What is making this dark shading?

enter image description here

This is the material for the dispenser.

enter image description here

This is the material for the plastic tube inside the dispenser. enter image description here

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  • $\begingroup$ Search this post for 'total internal reflection' and follow the youtube link. blender.stackexchange.com/questions/219303/… $\endgroup$ Commented Mar 10, 2022 at 17:05
  • $\begingroup$ Your Refraction BSDF IOR is also set to a non-realistic value, and in fact may not be doing much at all at a value of 1. $\endgroup$ Commented Mar 10, 2022 at 17:06
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    $\begingroup$ it seems super complicated to me, have you tried with a Principled BSDF only, or mix between BSDF and Glossy with a Layer Weight as factor, etc? $\endgroup$
    – moonboots
    Commented Mar 10, 2022 at 17:09
  • $\begingroup$ @moonboots I've tried the Principled BDSF but it doesn't look like thick glass, which is the look I'm going for. $\endgroup$
    – Ming
    Commented Mar 11, 2022 at 20:25
  • $\begingroup$ @AllenSimpson I will take a look. Thanks. $\endgroup$
    – Ming
    Commented Mar 11, 2022 at 20:27

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