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I know there are already many articles about baking normalmaps. But since Iam trying and reading for several days, I decided to ask... Here is a video about baking normal maps for rounded edges: https://www.artstation.com/learning/courses/NmX/intro-to-blender-2-8-for-game-art/chapters/5Rn/rounded-edge-shader

I want the cube with normalmap to looks exactly like that one with bevel mod. But I can not make it work, maybe somebody knows the solution?! enter image description here

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  • $\begingroup$ The link you added is for a paid course. So we cannot see it and don't know what is the desired appearance. The cube looks ok. If you make it darker you should see the round edges from the normal map. But the silhouette stays a cube with sharp corners because that's the low-poly geometry. $\endgroup$
    – Blunder
    Commented Dec 23, 2021 at 2:23
  • $\begingroup$ The course I referenced is free. I want the cube with normalmap to looks exactly like that one with bevel mod. $\endgroup$ Commented Dec 23, 2021 at 12:58
  • $\begingroup$ @NikolaiEhrhardt you can't make it look exactly the same, normal maps only changes the shading, they don't change the geometry of your mesh so the silhouette of the cube won't never look exactly the same. $\endgroup$ Commented Dec 23, 2021 at 13:25
  • $\begingroup$ In the video, it looks real great, btw I understand a normal map, it changes the reflection of light and therefore the surface changes its shape. $\endgroup$ Commented Dec 23, 2021 at 13:34
  • $\begingroup$ There's your mistake, just like the others already said: The surface won't change its shape. If you want to alter the geometry of a mesh then you need to alter its geometry. Normal maps only change how the light interacts with the surface -- the shading. They're not shape-altering maps. Displacement maps are the ones that alter surfaces, but that's a different can of worms. Plus on drastically different areas -- like corners vs curve -- this normal map shading won't look perfect anyway. You've got to read more on normal maps if you're still convinced they can alter shapes. $\endgroup$
    – Rhaenys
    Commented Dec 23, 2021 at 21:36

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