I am using blender 3.1.0 alpha, and I want to use the same noise texture I am using somewhere else, in my geometry nodes setup. I noticed that there was an option to change an input type to Texture:
but I have yet to find a way to connect this to a node in a way where it actually does anything, all the nodes I connect it to just give me a red noodle:
So I was wondering, how is this input supposed to be used?