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I tryed to rig the landing legs of a spaceship. So I can animate them retracting. But when I try to retract them the IK bends the objects into the spaceship, instead of bending them up. Is there a way to "teach" the IKs to behave how I want them to? Here you can see the IK picking torugh the leg the blue marking is how it should behave. IK setup pocking torugh the ship Just the picking trough The extended pose, showing the hinge

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In such easy IK chains (2 bones), it means that it is physically impossible. With given lengths, it shall behave like this.

So you should make the top part a little shorter / bottom part a bit longer.

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  • $\begingroup$ Thank you yup I was dump dump $\endgroup$
    – Phönix 64
    Commented Sep 1, 2021 at 15:48

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