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Not sure how to describe the question in more detail so instead I will give an example:

I animated a person sitting on a chair with his hand laying on the armrest. After I'm pretty much done with the animation, I decided that the armrest is too close to the person so I want to shift it a bit to the side. But that means I also have to move the wrist as well for the whole animation. Is there a way to move the wrist for all keyframes in the animation equally so that it doesn't move back during the animation?

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If you want to move your bone a bit on the X location for example, select the bone in Pose mode, open the Graph Editor, enable the Only Show Selected option, unfold the tracks on the left, select the X Location track, press ShiftH to make only this track selectable, and move up or down its curve (GY) as much as necessary (then AltH to bring the other tracks back):

enter image description here

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  • $\begingroup$ Thank you. But is there an easier way? Especially when I have to adjust more than one axis and maybe even the rotation, this way seems very inaccurate. It would be optimal if there was just a shortcut that switches the changes I'm about to do to the whole animation and not just to one key. But I guess there is no such shortcut? $\endgroup$
    – Philipp
    Commented Aug 10, 2021 at 20:23
  • $\begingroup$ it will be for the whole selected vertices of your curve, i.e. all the keyframes, not just for one key, but of course you'll need to change for all the transformations, first change the X location curve, then the Z rotation, curve, etc... I don't think there's any other way but I may be wrong $\endgroup$
    – moonboots
    Commented Aug 10, 2021 at 20:27

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