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I'm new to weight painting in Blender.

One thing continues to drive me nuts, when I try to hide disconnected parts of the mesh in Weight Paint mode, they keep re-appearing the moment I start painting.

Is this expected behavior and I'm doing something wrong? Is it a bug?

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I found a workaround that fixes the problem. If you separate the mesh that is having the issue into it's own separate object and join it back to the original mesh then the problem seems to disappear all together.

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