I have a set of objects that I am importing into a main scene via linked connection. For some reason the changes I make to the rotation and sometimes the scale of these objects are not being saved. Particularly the root parent.
I have reloaded the objects back into the main scene many times after rechecking everything. I make sure to apply the rotations and scale throughout the hierarchy. For instance I am trying to align the object to the X axis.
In the object file the orientation is correct