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I have a set of objects that I am importing into a main scene via linked connection. For some reason the changes I make to the rotation and sometimes the scale of these objects are not being saved. Particularly the root parent.

I have reloaded the objects back into the main scene many times after rechecking everything. I make sure to apply the rotations and scale throughout the hierarchy. For instance I am trying to align the object to the X axis.

In the object file the orientation is correct

enter image description here

In the main scene file the orientation is off enter image description here

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  • $\begingroup$ Hello, the arrow in the middle of the link icon besides the objects and collections names in the outliner means they are library overrides. Try right clicking in the outliner > Id Data > Delete Library Override or just in the transform channels > Remove overrides $\endgroup$
    – Gorgious
    Commented Jul 7, 2021 at 6:38
  • $\begingroup$ It seems to have fixed itself after I restarted the computer. $\endgroup$
    – Mike
    Commented Jul 7, 2021 at 16:58

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