After creating a new image,i know that D.images['my_image'].generated_color = (1,1,1,1)
It makes the image all white, in short, it fills it (R,G,B,A)
The problem arises, when I go into texture paint mode, I paint over my image, and then I save the project, exit, and am asked to save the changes made to the image (And I confirm)
When I return to Blender, I realize that D.images['my_image'].generated_color = (1,1,1,1)
it won't work anymore. For example, if I go on to paint and try again to use generated_color, it will always revert to the previous paint I had at the time of the previous save. Therefore it will no longer be possible to do the "Fill" in solid colors
Anyone have any idea why?