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Notice removed Authoritative reference needed by Noob Cat
Bounty Ended with scurest's answer chosen by Noob Cat
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Noob Cat
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SoAfter creating a new image, Ii know that D.images['my_image'].generated_color = (1,1,1,1) It makes the image all white, in short, it fills it (R,G,B,A)

The problem arises, when I go into texture paint mode, I paint over my image, and then I save the project, exit, and am asked to save the changes made to the image (And I confirm)

When I return to Blender, I realize that D.images['my_image'].generated_color = (1,1,1,1)

it won't work anymore. For example, if I go on to paint and try again to use generated_color, it will always revert to the previous paint I had at the time of the previous save. Therefore it will no longer be possible to do the "Fill" in solid colors

Anyone have any idea why?

So, I know that D.images['my_image'].generated_color = (1,1,1,1) It makes the image all white, in short, it fills it (R,G,B,A)

The problem arises, when I go into texture paint mode, I paint over my image, and then I save the project, exit, and am asked to save the changes made to the image (And I confirm)

When I return to Blender, I realize that D.images['my_image'].generated_color = (1,1,1,1)

it won't work anymore. For example, if I go on to paint and try again to use generated_color, it will always revert to the previous paint I had at the time of the previous save. Therefore it will no longer be possible to do the "Fill" in solid colors

Anyone have any idea why?

After creating a new image,i know that D.images['my_image'].generated_color = (1,1,1,1) It makes the image all white, in short, it fills it (R,G,B,A)

The problem arises, when I go into texture paint mode, I paint over my image, and then I save the project, exit, and am asked to save the changes made to the image (And I confirm)

When I return to Blender, I realize that D.images['my_image'].generated_color = (1,1,1,1)

it won't work anymore. For example, if I go on to paint and try again to use generated_color, it will always revert to the previous paint I had at the time of the previous save. Therefore it will no longer be possible to do the "Fill" in solid colors

Anyone have any idea why?

Notice added Authoritative reference needed by Noob Cat
Bounty Started worth 50 reputation by Noob Cat
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Noob Cat
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Fill image problem with generated_color in python, into paint workflow

So, I know that D.images['my_image'].generated_color = (1,1,1,1) It makes the image all white, in short, it fills it (R,G,B,A)

The problem arises, when I go into texture paint mode, I paint over my image, and then I save the project, exit, and am asked to save the changes made to the image (And I confirm)

When I return to Blender, I realize that D.images['my_image'].generated_color = (1,1,1,1)

it won't work anymore. For example, if I go on to paint and try again to use generated_color, it will always revert to the previous paint I had at the time of the previous save. Therefore it will no longer be possible to do the "Fill" in solid colors

Anyone have any idea why?