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When I move this part of the wing on my dragon, it deforms incorrectly, how can I fix please?the left wing is deforming weird

Also when I move the shoulder bone, the whole body deforms.. When I separated the wings from the body, and tried it. It worked perfectly, what is the problem here? tail image

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How did you rig your dragon?

"manually" you would do weight painting for your bone that parts you want to be deformend if that bone moves.

I did that for your case and i got:

enter image description here

But your vertex group (i just checked for that special bone) didn't had any weights!?, that's why i asked how you did setup your rig.

and i did this weight painting for this vertex group:

enter image description here

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  • $\begingroup$ Thanks so much Chris! I didn't know you could weight paint bones since I am a bit new to rigging, but now I understand the problem! :D Thank you very much, friend $\endgroup$ Commented May 1, 2021 at 5:14
  • $\begingroup$ You are welcome. We all started some time ago with zero knowledge...😉and lot‘s of nice people helped me here a lot! $\endgroup$
    – Chris
    Commented May 1, 2021 at 5:17
  • $\begingroup$ Would be nice if you could check my answer as „right“ $\endgroup$
    – Chris
    Commented May 1, 2021 at 5:17
  • $\begingroup$ Alright! I believe I checked it as right :D Also, other vertex groups seemed to have been weight painted in that same area as that bone which I believe is why it bends like that, not because of the rig but because of the weight paint. I guess I am learning a lot now from your answer :) $\endgroup$ Commented May 1, 2021 at 5:20
  • $\begingroup$ Very good! 😊😊😊 $\endgroup$
    – Chris
    Commented May 1, 2021 at 6:09

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