I am making a rigged character. When the wrist is lifted up, the whole arm should move, and the torso should not. The correct 'connecting line' from the wrist to the collarbone (may be hard to see, click on the image and it is clearer):
however the opposite arm's wrist is connected to the pelvis so that when it is raised the whole character tips:
How do I fix this, and connect the left wrist to the left collarbone, like the right?
Thanks in advance.
here is my .blend file: