I have a 2D video (nothing special, just view from ground) of a sky with clouds passing by. I want to use it and have it reflected on the surface of a complicated curved mirror-like 3D object in my scene. I think that what I want is called a skybox but my "texture" is a normal video, not a panoramic video.
The reflection doesn't have to be precise. My object could even be "satin finished" instead of mirror so it's more about "atmosphere" than precision. I want the viewer of the final render to feel that the object was there, surrounded by this cloud sky.
Just point me to a tutorial fs you know one. I will learn from there. Thanks for any help.