Im trying to make a coin pusher animation with rigid bodies in Blender.
I have a few problems.
The 5 coins on the 'pusher' itself dont fall down. They stay on the same level. They dont join and interact with the other coins.
I have tried different shape collision objects. Increased the steps per second and solver iternations in the Rigid body world. Made sure al my normals are pointing in the right directions.
Hope anyone can help me!
Thanks x