can someone tell what would be the easiest way to model the curve on this table leg. I dont know how to get the corner as round as it is in the reference without mage the edge of the leg round too.

Probably its easy but i dont have that much experience. Thank you!

Table Reference

I tried it with the spin tool. The edge looks ok now but I dont know how to get the vertices back to the table leg in a proper way. Is this the right way?

table reference 2


1 Answer 1


You could build the outline, and then create the topology inside.

  1. Start with straight edges, and then bevel the corner vertices
  2. Add a slight inset (to keep space for beveling later)
  3. Build the inner topo-flow so it doesn't get in the way of other corners

enter image description here

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  • $\begingroup$ that look very nice, thank you!!! But i can not inset like you, when i hit I it deselects my vertices and nothing hapens, the same whe i try to use the inset options, it just deselects everything. How to you build the topo flow, with the knife tool or with loop cuts and merge by distance? $\endgroup$
    – Hennes
    Feb 19, 2021 at 8:39
  • $\begingroup$ Hey :). You need to fill the shape before inset: Vertex > New Face (F). $\endgroup$ Feb 19, 2021 at 10:26

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