I'm new to modeling/CG world, I'm studying by myself so I decided to try model a car, but i got some problems that I don't know how to fix properly. So here is the problem :
As stated above, some verts are way out and causes some shading problems, Subsurf modifier fixed a lot of them, but still seems like the car was involved in a car crash or something. I've tried some things like :
- Sculpt mode with smooth brush. It helps, but is easy to mess another vertex trying to fix a couple.
- Relax tool in "edge loops" addon. It was cool but also didn't fix all the problems.
- Manually fix vert by vert. It went good in lowering the polygons but not usefull fixing many problems herer
So having this in mind I was wondering if there's a tool that can help me fixing this problem, I searched something about drawing a grease line above the object expecting some miracle to align the curve properly (xD dreams).
Or there's a technique I should search for? I'm up to learn something. I know I'll face this problem making curves in future again, so I want to learn how to handle it properly.
Thank you guys.