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I'm creating a small scene, which is my bedroom, and following is the problem i'm facing

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This bed that shows in preview mode just disappears in cycle render

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Only the feet remain. These two objects are cubes with these modifiers applied to

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the material applied is the Following: the only change between the two is the color

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i use an hdri combined with a directional light pointing to a point in space that i can move,

The camera is rigged with constraints on a location point and a look at point

I'll appreciate any help of any kind, best regards,

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  • $\begingroup$ Maybe they are disabled for rendering. Check their visibility in their object property panel. $\endgroup$
    – lemon
    Commented Sep 14, 2020 at 15:32
  • $\begingroup$ i Don't think that's this, in the visiblity tab they are marked as visible in viewports and renders $\endgroup$ Commented Sep 14, 2020 at 15:33
  • $\begingroup$ and their collection? $\endgroup$
    – lemon
    Commented Sep 14, 2020 at 15:34
  • $\begingroup$ the collection is also marked as visible $\endgroup$ Commented Sep 14, 2020 at 15:35
  • $\begingroup$ Show images ot the outliner $\endgroup$
    – susu
    Commented Sep 14, 2020 at 15:37

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Following is the answer to the problem i had:

after conversing with @lemon , he/she as found a the answer.

Regarding the modifiers i was appliying, the subdivision surface modifier was set to 0 for the render as you can see in the image.

enter image description here

So, the smooth modifier was smothing a mesh that has to few vertices to be seen on screen.

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