I followed this tutorial by Blender Guru and finished creating a 3D donut: https://www.youtube.com/watch?v=rKPSB8tcXhQ
It was really good and looked photo realistic but for some reason when I exported the donut as an FBX object and put it in a Davinci Resolve 3D scene it looked poor quality and slightly transparent.
Here is the donut rendered in Blender (with the Cycles engine and a noise correction node): https://i.sstatic.net/E3SME.jpg Looks perfect!
Here is the donut after I exported it as an FBX object and put it in a 3D scene composited with real footage of my basement floor in Davinci Resolve: https://i.sstatic.net/psXtf.jpg Looks really Bad...
So what and I doing wrong here? It seems like the textures are not getting exported correctly.