What have I done that makes it record every movement as an animation??
It is so annoying to have to go back and 'Clear Animation Data' on each and every object every time I tweak it this way or that.
I know I must have turned something on or off while trying to find something else but I don't know what it is.
Here are my specifics...
Blender:
version: 2.83.3, branch: master, commit date: 2020-07-22 06:01, hash: 353e5bd7493e, type: Release
build date: 2020-07-22, 04:04:56
platform: Windows
binary path: 'C:\Program Files\Blender Foundation\Blender 2.83\blender.exe'
build cflags: /W3 /w34062 /w34115 /w34189 /wd4018 /wd4146 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /wd4828 /wd4996 /wd4661 /we4013 /we4133 /we4431 /w35038 /DWIN32 /D_WINDOWS /W3 /nologo /J /Gd /MP /bigobj -openmp
build cxxflags: /W3 /w34062 /w34115 /w34189 /wd4018 /wd4146 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /wd4828 /wd4996 /wd4661 /we4013 /we4133 /we4431 /w35038 /DWIN32 /D_WINDOWS /W3 /GR /EHsc /nologo /J /Gd /MP /EHsc /bigobj /permissive- /Zc:twoPhase- -openmp
build linkflags: /MACHINE:X64 /SUBSYSTEM:CONSOLE /STACK:2097152,70656 /INCREMENTAL:NO /ignore:4049 /ignore:4217 /ignore:4221
build system: CMake
Python:
version: 3.7.4 (default, Feb 17 2020, 16:23:28) [MSC v.1916 64 bit (AMD64)] file system encoding: utf-8:surrogatepass paths: