I've noticed that when I'm editing the dopesheet in the animation window of blender that I can't find any keyframes representing the location of my model and I'm trying to remove them so I can restart an animation(they basically float up and down) but I really cannot seem to find where the keyframes for the z location of the model are.
I was hoping to duplicate and drag them so it would be a smoother animation but again, I can't find any keyframes of this. Does anyone know how to fix this?